{"avoid_when":"要完整编辑器引擎（Godot）或 Web 优先（Phaser）","content_hash":"2ee6098bbc4ae10f22a5e4200f142afbda02f5eb9122bbbdcc28666596d9a967","domain":"gamedev","evidence_urls":["https://github.com/libgdx/libgdx"],"id":"libgdx","language":"Java","license":"Apache-2.0","name":"libGDX","niche":"java game framework","repo":"https://github.com/libgdx/libgdx","source_updated_at":"2026-07-21T20:57:00Z","status":"active","summary":"跨平台 Java 游戏开发框架。","tags":["gamedev"],"use_when":"Java/Kotlin 团队要跨桌面与移动的 2D/简易 3D 游戏框架","verification_status":"verified","verified_at":"2026-07-21T20:57:00Z"}
