{"avoid_when":"只要 2D 物理","content_hash":"5027f1403343ac3232f2b7f91753798370a76dbe663e925e124d0c503c6aaaca","domain":"gamedev","evidence_urls":["https://github.com/bulletphysics/bullet3"],"id":"bullet3","language":"C++","license":"","name":"Bullet Physics","niche":"physics","repo":"https://github.com/bulletphysics/bullet3","source_updated_at":null,"status":"active","summary":"3D 物理引擎。","tags":["3d","gamedev","physics"],"use_when":"3D 游戏/仿真需要物理","verification_status":"unverified","verified_at":null}
