{"avoid_when":"3D 物理为主","content_hash":"2781dcb4bc50fd17732330c06afb35e73a3e2ea920ad822f04a118748591a065","domain":"gamedev","evidence_urls":["https://github.com/erincatto/box2d"],"id":"box2d","language":"C++","license":"","name":"Box2D","niche":"physics","repo":"https://github.com/erincatto/box2d","source_updated_at":null,"status":"active","summary":"2D 物理引擎。","tags":["2d","gamedev","physics"],"use_when":"2D 游戏需要刚体物理","verification_status":"unverified","verified_at":null}
